Luck Points

Bill / TBD

Total Delta Event
0 0 Starting value
5 +5 Transfer from Space Campaign

Brent / TBD

Total Delta Event
0 0 Starting value
10 +10 Transfer from Space Campaign

Micah / Hakim

Total Delta Event
0 0 Starting value
12 +12 Transfer from Space Campaign
11 -1 Used 1 luck point to correct a failed teleport roll
10 -1 Used 1 luck point to listen in on married couple at city hall
9 -1 Used 1 luck points to successfully cast an illusion
8 -1 Used 1 luck point to critical the Artist (Illusion) skill use
30 +22 Purchased 22 Luck points, 04/06/2018
29 -1 Used 1 Luck point to successfully notice something about Zander Price
27 -2 Used 2 Luck points to survive the deadly ladder
25 -2 Used 2 Luck points while creating more Mithril bars
24 -1 Used 1 Luck point to prevent the Teleport of Doom (patent pending)
23 -1 Used 1 Luck point to yet again avoid the Teleport of Doom
22 -1 Used 1 Luck point to yet again avoid the Teleport of Doom – second time for the session
30 +8 Purchased 8 Luck points, 04/27/2018
29 -1 Used 1 Luck point to know where to find the dragon
28 -1 Used 1 Luck point to yet again avoid the Teleport of Doom
27 -1 Used 1 Luck point to notice being followed
26 -1 Used 1 Luck point to verify that there is no magic on the door
25 -1 Used 1 Luck point to notice being followed again
24 -1 Used 1 Luck point to again avoid the Teleport of Doom
23 -1 Used 1 Luck point to avoid teleporting into someone’s path
22 -1 Used 1 Luck point to avoid a teleport mishap with an innocent bystander
21 -1 Used 1 Luck point to deftly dodge the Teleport of Doom
19 -2 Used 2 Luck points to murder hobo two opponents on the healer’s behalf
18 -1 Used 1 Luck point to resist the Illusion Disguise dropping from the golem
16 -2 Used 2 Luck points to change a critical resistance to a failure
14 -2 Used 2 Luck points to change two successful resistances to failures

Pam / Laurel Sherington

Total Delta Event
0 0 Starting value
10 +10 Purchased 10 Luck points, 04/01/2018
9 -1 Used 1 Luck point to succeed at Artist (Illusion)
7 -2 Used 2 Luck points to turn a critical fumble into a success on a performance
10 +3 Purchased 3 Luck points, 04/13/2018
9 -1 Used 1 Luck point to resurrect the captain
8 -1 Used 1 Luck point on an IQ roll
7 -1 Used 1 Luck point on casting the variant Truthsayer
20 +13 Purchased 13 Luck points, 04/20/2018
19 -1 Used 1 Luck point to resurrect the carpenter
17 -2 Used 2 Luck points to make two critical performances on day 3 of 11
0 -17 Used 17 Luck points in the macro
10 +10 Purchased 10 Luck points, 04/27/2018
8 -2 Used 2 Luck points to get an amazing festival day performance and critical the Artist (Illusion) effort
10 +2 Purchased 2 Luck points, 05/04/2018
9 -1 Used 1 Luck point to wake up quicker after being drugged
10 +1 Purchased 1 Luck point, 05/11/2018
9 -1 Used 1 Luck point to ensure that there was no one witnessing her transformation
7 -2 Used 2 Luck points to critical one foe
10 +3 Purchased 3 Luck points, 05/18/2018

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Luck Points

GURPS High Fantasy Belrathius