Race-Centaur

Centaur

Natural Race
Cost: 52

ST

+2

DX

+0

IQ

+0

HT

+2

HP

+1

W

+2

Per

+2

FP

+1

BM

+0

Spd

+0

SM

+1

TL

-1

Ground Move

x2

Air Move

Advantages & Perks:

Claws (Hooves)
Extra Legs (4 Legs)
Racial Acute Hearing 2
Racial Damage Resistance 2 (Tough Skin)
Racial Fearlessness 1

Disadvantages & Quirks:

Compulsive Carousing (12 or less)
Finds the trappings of domesticated horses
        particularly odious (Q)
Impulsiveness (12 or less)
Overconfidence (9 or less)
Phobia (Enclosed Spaces, 12 or less)
Social Stigma (Quadruped)
Stubbornness

A centaur has the upper torso, arms, and head of a humanoid, and the lower body of a large horse. A centaur is as big as a heavy horse but much taller and slightly heavier. Their upper bodies are usually – but not always – pale-skinned. Their lower bodies may be black, brown, gray, dappled, strawberry, or even palomino. A centaur is about 7 feet tall and weighs about 2,100 pounds. They tend to carry a longbow or shortbow and are deadly archers, but they are even more fearsome in melee with the spear they also tend to carry. Centaurs are woodland beings who shun the company of strangers. Among their own kind, centaurs are sociable creatures but they have been known to become rowdy, boorish, and aggressive when under the influence of alcohol. Solitary centaurs are usually out hunting or scouting. Companies and troops are usually hunting or scouting in force. Most of the members of a centaur tribe remain near their lair. Most of the centaurs in the tribal lair are female; while the males are out hunting and scouting, the females lead and administer the tribe. A third of a tribe’s population is young. The typical centaur lair is located deep within a forest. It consists of a large hidden glade and pastures, with a good supply of running water. Depending on the climate, the lair may contain huts or lean-tos to shelter individual families. Hearths for cooking and warmth are in an open area, away from the trees. Centaurs are skilled in horticulture and may cultivate useful plant near their lair. In dangerous, monster-infested areas they plant thick barriers of thorn bushes around their lair, dig pits and set snares. Centaurs survive through a mixture of hunting, foraging, fishing, agriculture, and trade. Though they tend to shun dealings with humans, centaurs do trade with elves, especially for food and wine. The elves are paid from the tribe’s treasury, which consists of the booty of slain monsters. The size of a centaur tribe’s territory varies with its population and the nature of the area it inhabits. Centaurs do not object to sharing territory with elves. The attitude of a centaur toward a stranger in its territory depends on the visitor. Humans and dwarves are politely asked to leave, halflings or gnomes are tolerated, and elves are welcomed. Centaurs deal with monsters according to how much of a threat they are to the welfare and survival of the tribe: if a giant or dragon were to enter tribe’s territory, the centaurs would relocate but they would attempt to kill trolls, orcs, and the like.

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Race-Centaur

GURPS High Fantasy Belrathius